Eight free guides
Step-by-step PDFs from your first ten minutes to running a node on a small computer, keeping your keys safe, the API, mining and faucets, troubleshooting, DigiDollar, and the full ARCADE Guide.
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Step-by-step PDFs from your first ten minutes to running a node on a small computer, keeping your keys safe, the API, mining and faucets, troubleshooting, DigiDollar, and the full ARCADE Guide.
Read moreDigiDollar now sits beside DigiByte in the wallet's Send, Receive and balances, and you can pay a person by their @name: the arcade finds their key on the chain and checks it really is theirs.
Read moreThe Lite window fills in every chain's balance by itself, keeps them across a refresh, and reads them again every few minutes. Admin now opens inside the window too.
Read moreGather coins, mint, hold, send and redeem DigiDollars from your own wallet on DigiByte's test network. The first $100 test mint was redeemed with every DGB back.
Read moreThe Mining module mines each test chain an arcade runs and serves stratum for your own miners, so an operator can stock a faucet for new players.
Read moreDigiByte testnet runs on arcades for trying DigiDollar, swaps and mining with coins of no value.
Read moreThe crypto core in one Core-wallet-style window: modules as tabs, each person's own tabs, and the operator choosing who may use each module. Window → Build has a theme guide and themes shared between arcades.
Read moreEverything an arcade does is available by program: operator keys for websites, narrowed as you like, and user keys that act as the user's own account.
Read moreAn arcade's owner can sign, with their own wallet, that they run it, and linked arcades show it.
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