What's new

What's new on ARCADE

What has landed in the code lately, newest first. Follow along with the RSS feed.

Eight free guides

Step-by-step PDFs from your first ten minutes to running a node on a small computer, keeping your keys safe, the API, mining and faucets, troubleshooting, DigiDollar, and the full ARCADE Guide.

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Pay DigiDollars to an @name

DigiDollar now sits beside DigiByte in the wallet's Send, Receive and balances, and you can pay a person by their @name: the arcade finds their key on the chain and checks it really is theirs.

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Balances that load once and stay

The Lite window fills in every chain's balance by itself, keeps them across a refresh, and reads them again every few minutes. Admin now opens inside the window too.

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DigiDollar, start to finish

Gather coins, mint, hold, send and redeem DigiDollars from your own wallet on DigiByte's test network. The first $100 test mint was redeemed with every DGB back.

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Mining and a stratum server

The Mining module mines each test chain an arcade runs and serves stratum for your own miners, so an operator can stock a faucet for new players.

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DigiByte's test network on arcades

DigiByte testnet runs on arcades for trying DigiDollar, swaps and mining with coins of no value.

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ARCADE Lite: one window

The crypto core in one Core-wallet-style window: modules as tabs, each person's own tabs, and the operator choosing who may use each module. Window → Build has a theme guide and themes shared between arcades.

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API keys

Everything an arcade does is available by program: operator keys for websites, narrowed as you like, and user keys that act as the user's own account.

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Who runs this node

An arcade's owner can sign, with their own wallet, that they run it, and linked arcades show it.

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